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CommandList.cs
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CommandList.cs
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/*
TShock, a server mod for Terraria
Copyright (C) 2011-2012 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TShockDBEditor
{
public class TShockCommandsList
{
public static void AddRemainingTShockCommands()
{
List<string> CommandList = new List<string>();
CommandList.Add("reservedslot");
CommandList.Add("canwater");
CommandList.Add("canlava");
CommandList.Add("canbuild");
CommandList.Add("adminchat");
CommandList.Add("warp");
CommandList.Add("kick");
CommandList.Add("ban");
CommandList.Add("unban");
CommandList.Add("whitelist");
CommandList.Add("maintenance");
CommandList.Add("causeevents");
CommandList.Add("spawnboss");
CommandList.Add("spawnmob");
CommandList.Add("tp");
CommandList.Add("tphere");
CommandList.Add("managewarp");
CommandList.Add("editspawn");
CommandList.Add("cfg");
CommandList.Add("time");
CommandList.Add("pvpfun");
CommandList.Add("logs");
CommandList.Add("kill");
CommandList.Add("butcher");
CommandList.Add("item");
CommandList.Add("clearitems");
CommandList.Add("heal");
CommandList.Add("whisper");
CommandList.Add("annoy");
CommandList.Add("immunetokick");
CommandList.Add("immunetoban");
CommandList.Add("usebanneditem");
CommandList.Add("canregister");
CommandList.Add("canlogin");
CommandList.Add("canchangepassword");
CommandList.Add("canpartychat");
CommandList.Add("cantalkinthird");
CommandList.Add("candisplayplaying");
foreach (string command in CommandList)
{
if (!TShockDBEditor.CommandList.Contains(command))
TShockDBEditor.CommandList.Add(command);
}
}
}
}