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Hey! I am trying to build this fantastic project on my local machine but encountered some abnormal visuals in the final executable. I am using RTX 3060 laptop graphics card, and the debug log output has been attached below (all setting parameters are used asis):
Hey @diharaw, the issue was solved after I re-targeted the project to release version 1.0.0 (with a recursive git clone that targeted every dependency to the appropriate version). But I still have no idea which part caused this issue 😥.
Hey @Tygen, glad you got it working. Yeah, I’d recommend the 1.0.0 release because I’m currently working on some fixes for AMD hardware which might have broken some things. Your screenshots look similar to the issues I’m seeing. Basically the techniques that use the RT pipeline (instead of ray queries) like reflections and GI are broken.
Hey! I am trying to build this fantastic project on my local machine but encountered some abnormal visuals in the final executable. I am using RTX 3060 laptop graphics card, and the debug log output has been attached below (all setting parameters are used asis):
log.txt
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