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@Structed

Johannes Ebner

Structed
Munich, Germany

My name is Johannes Ebner - I am a Husband, Dad of two lovely girls and two fluffy cats. Since I am a gamer, ex-game developer, ex-backend-developer/SRE/DevOps engineer I know quite a lot about making games, running games as a service, launching them and keeping them alive!

I have worked with many AAA studios, indie & mobile developers and publishers across Europe and the world and helped them ship games, build online services and saved many of them from the brink of failure.

I build some game backend related projects and perhaps a little "off topic" tool here and there!

I'd love to help YOU build your game and make it a success! Contact me via via LinkedIn or visit my website at https://blog.structed.me.

Featured work

  1. Structed/godot-playfab

    A Godot Engine addon/SDK to interface with Azure PlayFab - playfab.com

    GDScript 128
  2. XBOX-CSM/PlayFabMatchHistoryExtension

    An Azure PlayFab Match History reference implementation.

    C# 6
  3. Structed/PlayFabLevelLeaderboards

    An Azure PlayFab Level Leaderboards reference implementation.

    C# 2

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