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控制臺輸入指令(棋子)(一至九)(進退平)(一至十)行棋,提示將軍、絕殺、困斃
(棋子)(一至九)(進退平)(一至十)
車馬象士將士象馬車 ......... .砲.....砲. 卒.卒.卒.卒.卒 ......... ......... 兵.兵.兵.兵.兵 .炮.....炮. ......... 俥傌相仕帥仕相傌俥
俥一作车,傌一作马
俥
车
傌
马
????將???? ......... .?.....?. ?.?.?.?.? ......... ......... ?.?.?.?.? .?.....?. ......... ????帥????
或
??象士將士象?? ......... .?.....?. 卒.卒.卒.卒.卒 ......... ......... 兵.兵.兵.兵.兵 .!.....!. ......... !!相仕帥仕相!!
吃子:帥(將)>仕(士)>相(象)>俥(車)>傌(馬)>炮(砲)>兵(卒),兵卒吃將帥;炮跳子吃。
帥(將)>仕(士)>相(象)>俥(車)>傌(馬)>炮(砲)>兵(卒)
暗暗暗暗暗暗暗暗 暗暗暗暗暗暗暗暗 暗暗暗暗暗暗暗暗 暗暗暗暗暗暗暗暗
獲勝方法可選:
The text was updated successfully, but these errors were encountered:
把其他程序语言的逻辑翻译过来就好, 控制台输入指令, 这么麻烦就没人玩了吧
Sorry, something went wrong.
炮凡移動都要跳子,且不能跳過炮。 將士沿宮内任何直綫行一步且不能出宮。 兵卒第一步可橫行,但不能後退。 直綫行走的棋子可走宮内斜綫。 象向四方走一格,然後同向走田字格,故有兩個蹩象脚點。
車馬象士.士象馬車 ....楚.... .砲.....砲. 卒.卒.卒.卒.卒 ......... ......... 兵.兵.兵.兵.兵 .炮.....炮. ....漢.... 俥傌相仕.仕相傌俥
車象馬士.士象馬車 ....楚.... .砲.....砲. 卒.卒.卒.卒.卒 ......... ......... 兵.兵.兵.兵.兵 .炮.....炮. ....漢.... 俥相傌仕.仕相傌俥
車馬象士.士馬象車 ....楚.... .砲.....砲. 卒.卒.卒.卒.卒 ......... ......... 兵.兵.兵.兵.兵 .炮.....炮. ....漢.... 俥傌相仕.仕傌相俥
車象馬士.士馬象車 ....楚.... .砲.....砲. 卒.卒.卒.卒.卒 ......... ......... 兵.兵.兵.兵.兵 .炮.....炮. ....漢.... 俥相傌仕.仕傌相俥
象馬車士.士車馬象 ....楚.... .砲.....砲. 卒.卒.卒.卒.卒 ......... ......... 兵.兵.兵.兵.兵 .炮.....炮. ....漢.... 相傌俥仕.仕俥傌相
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控制臺輸入指令
(棋子)(一至九)(進退平)(一至十)
行棋,提示將軍、絕殺、困斃俥
一作车
,傌
一作马
揭棋
或
暗棋
吃子:
帥(將)>仕(士)>相(象)>俥(車)>傌(馬)>炮(砲)>兵(卒)
,兵卒吃將帥;炮跳子吃。獲勝方法可選:
The text was updated successfully, but these errors were encountered: