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Major Highway Builder fixes and improvements. #4999

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@Wide-Cat Wide-Cat commented Nov 4, 2024

Type of change

  • Bug fix
  • New feature

Description

A large amount of changes, fixes and improvements to the module. Unironically more than I can remember off the top of my head, but check below for the highlights. This pr is a draft for now because there are still kinks I need to iron out, and much more testing needs to be done. Hopefully people will be able to look over this with fresh eyes and give feedback. The settings are getting a little out of control, I would like to hear feedback on their layout also.

As with previous changes to this module, they are not particularly designed for strict servers. Furthermore, the rigid nature of the module makes it challenging to account for edge cases, so there are likely to be many issues regarding them present. Please notify if you find one, and include a setup to reproduce it if possible - that will make it much easier to be fixed.

Related issues

closes #4644
closes #4621
closes #4380
closes #3159
closes #3078
closes #1908

How Has This Been Tested?

I will likely attach more media of added features, but here are some of the main ones.

Automatically defusing crystal traps:

java_uCaMutgU0Y.mp4

Restocking from shulkers in your inventory:

java_EdnXouE9kW.mp4

Restocking items from your enderchest:

java_I03Hs3YhHd.mp4

Automatically levelling yourself after falling (I only broke the netherrack, the module placed the blocks and jumped up):

java_ROwRdtODcK.mp4

Checklist:

  • My code follows the style guidelines of this project.
  • I have added comments to my code in more complex areas.
  • I have tested the code in both development and production environments. -> Still more testing to be done

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