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Releases: Perchik71/Creation-Kit-Platform-Extended

0.4 build 951

23 Dec 14:21
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Important

Supported only Windows 8.1 or newer

  • DX11 Install hook for mipmaps, added fMipLODBias option;
  • Update VoltekLib latest version, use utf8cpp library for conversion utf8to16 and utf16to8, maybe fixed #85 idk;
  • Com multithread patch;

SSE:

  • Fixed signatures fog, CTD moving, fixed broken gizmo #81;
  • Ignore limit response text;
  • Remove lock render frame;
  • Fixed 1.5.73 no vsync patch;
  • Fixed transparent water for CK 1.6.1130 or newer;
  • Fixed fog;

FO4:

  • Ignore limit response text;
  • Fixed CTD moving with disable option bBSPointerHandleExtremly;
  • Fixed CTD -GenerateSingleLip;
  • Fixed bad picture in render with sky enabled;

SF:

  • Fixed Fragment dialog (Fixed hide Compile button);
  • Added Unicode patch;
  • Fixed instant quit (Allow saves ini settings);
  • Allow open archive < 4GB;
  • Fixed Scripts properties dialog and #93 Location Alias array (any array) property;
  • Added archive patch, load .ba2 with plugins (limit .ba2's 0xfc);

0.4 build 840

25 Nov 21:36
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  • ckpe_loader can set no steam patched and set floating start address;
  • Remove NoSteamPatcher;
  • Replace icons by scripts in uitheme;

SSE:

  • Fixed create plugin;
  • Colored LIGH forms in Object Window how SF;
  • Fixed TESModelTextureSwap patch for 1130;
  • AllowSaveESM patch unavailable vc mode;
  • Update icons Task Manager for uitheme;
  • Backport Night Blue theme from CKFixes Update;
  • Update 1378.1, deprecated 1.5.3, 1.6.438;

FO4:

  • Fixed change esl in save dialog;
  • Fixed crashes if there are 2 WEAP in inventory NPC_;
  • Colored LIGH forms in Object Window how SF;
  • Remade BSPointerHandle patch for 982.3, only 8mln refrs limit;
  • Added run ck without network;
  • Fixed GetCrime: 7 element is always nullptr;
  • Any same as steal, there will be NONE instead
  • Skip check forms count #72;
  • AllowSaveESM patch unavailable vc mode;
  • Update icons Task Manager for uitheme;
  • Backport Night Blue theme from CKFixes Update;

SF:

  • Remove set thread dpi for dialogs;
  • Added patch quotes support for CLI;
  • Added patch AllowSaveESM, AllowMasterESP;
  • Added restriction change offical dlc;
  • Fixed incorrect used QSplashScreen, swap finish() and show();
  • Update 1.14.74.0, 1.14.70.0 deprecated;

0.4 build 625

27 Oct 13:12
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  • Fixed debug log (ext file no change now);
  • Remove useless bThreadShortSpinlock option;

SSE:

  • added bINICache option;
  • added compression bc7 for generates facegen;
  • Fixed choose sound files #63;
  • 1130: Added additional info for light radius error;
  • Fixed "PlayerKnow" crashes with INVALID arg;

FO4:

  • Fixed crash resizing Object Window;
  • Fixed load master file with VC;
  • Added show edit form via log window, doubleclick by formid;
  • Fixed choose sound file;
  • Fixed loading, added inc. buffer for read;
  • Fixed ReMapINI no read;
  • Fixed moving more 1 object with snap to grid #56;
  • Imp. progress bar;
  • Fixed create plugin;

SF:

  • Added common patches (initial);
  • Added UI defer;
  • Fixed RTDynamicCast crashes (show Linking Ref in ActorRef);
  • Increasing the read memory buffer to reduce disk access;
  • Eliminate millions of calls to update the statusbar;
  • Skip remove failed forms (This function is more likely to result in CTD);
  • Replacing FindFirstNextA with a more optimized function FindFirstFileExA;
  • Hook Object Window, fixed resizing window, enable doublebuffered;
  • Removed spam messages to log
  • Added show edit form via log window, doubleclick by formid;
  • Update Steam API, added SteamAPI_RestartAppIfNecessary function, fixed SteamInternal_ContextInit function;
  • Added Sleep() in loading file, reducing spin time, inc. buffer read for loose file. Important: materials to load background, progress in log;
  • Fixed sizes window Reference;
  • Remade Cell View window, added filters cells and objects, enable doublebuffered;
  • Added progress bar instead of tips during the loading;
  • UITheme: Fix Story Manager, any TreeView (with excludes), new resource;
  • Added Layers Window, exclude dark theme for TreeView;
  • UITheme: update toolbar;
  • Optimization initialize;

0.4 build 200

23 Aug 22:23
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Added DirectXTex library and instead of texconv.
Compression facegen for skyrim, fallout 4;

0.4 build 177

19 Aug 20:38
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FO4

0.4 build 171

19 Aug 11:22
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  • Patch for INI files. Update .ini files only after close or crashes;

FO4

  • Facegen compress after generation, upd texconv for recourse compression;

0.4 build 116

08 Aug 19:00
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FO4:

  • Facegen supported compression .DDS;
  • Returned support version CK OG;

0.4 build 59

19 Jul 23:40
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  • Redone crash system (issues #47);
  • Now 2022 redistributable c++;
  • Fix drak theme, it doesn't cause crashes anymore, set default.
    SSE
  • (issues #50) Fix crashes calculate MHDT (Map Height), more info added to log;
    FO4
  • Snap to grid and Snap to connection point worked;
  • Support OG and NG shaders, exclude Fallout4 - Shaders.ba2 hardcoded.

0.3 build 368

17 Jun 11:27
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  • Fixed GetRef functions did not return TESObjectREF if the parent is an Actor

FO4

  • Fix landspace bug
  • Fix facegen (showing only textures)
  • Fixed filtering prop mod in Object Mod

0.3 build 298

29 May 22:37
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Added d3d11proxy
Added filter patches (prof. user)
Added progress to taskbar

SSE:
Fix select objects #39
FO4:
Fix move light with lightbox. Replace function move objects.