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Pull requests: SFTtech/openage

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Cython smp
#1735 opened Dec 27, 2024 by jere8184 Loading…
Bind empty VAO to bufferless quad rendering
#1734 opened Dec 27, 2024 by ZzzhHe Loading…
Add dirty flag and integrate area: simulation Involved in the game mechanics and simulation improvement Enhancement of an existing component lang: c++ Done in C++ code
#1725 opened Dec 4, 2024 by dmwever Draft
Array curve
#1724 opened Dec 3, 2024 by jere8184 Loading…
Add and Test Clang-tidy area: buildsystem Related to our cmake/python buildsystem code quality Does not alter behavior, but beauty of our code lang: c++ Done in C++ code
#1710 opened Nov 18, 2024 by haytham918 Loading…
ApplyEffect implementation area: simulation Involved in the game mechanics and simulation big stuff High-impact changes, mainly foundation work lang: c++ Done in C++ code nice new thing ☺ A new feature that was not there before
#1688 opened Sep 7, 2024 by heinezen Draft
[WIP] Use template functions for SMX and SMP file area: assets Involved with assets (images, sounds, ...) hacktoberfest For newcomers from Hacktoberfest event improvement Enhancement of an existing component lang: python Done in Python code
#1427 opened Oct 25, 2021 by 9a24f0 Draft
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