A breif exploration of wasm / webgl. Bootstrapped with wasm-pack-template
- Install wasm-pack
- From the root directory
wasm-pack build
the rust package - From
/www
install the rust package withnpm i
- From
/www
usenpm run start
- Flickering noise on edge of set. This either a result of vertex shader interpolation combined with fragment shader position determination and / or non-linear coloring.