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leland-kwong/action-rpg-haxe

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Name of game TBD

This is an action role playing game set in a sci-fi universe. The core game loop revolves around the idea of destroying enemies, collecting loot and building skills to get stronger.

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Playing the game

Note: Currently, the game only supports Windows.

Double-click ./bin/game.exe in the Windows explorer.

Architecture

  • Programming language - Haxe
  • Game Engine - Heaps

Third-party applications

Build and compile

Dev server

This will build all assets (art, maps, sprite sheets) and then compile the game.

npm start

Production build

npm run productionBuild

Game Design

Music ideas

Electric guitar themed, capcom style

halo guardians un squadron remix megaman soccer

Story & Concepts

Player's orb companion

The player can have more than one orb and uses these orbs to power different abilities.

Passive Tree Ideas

Basic nodes

  • Increased action speed
  • Cooldown reduction
  • Flat increased maximum health
  • Percent increased maximum health

Special nodes

  • Strength in Numbers - Increases maximum number of spider bots.
  • Swarm Summon twice the number of bots. Bots decay over time. Decay 10% health/sec.
  • Rampage - Increased damage at the expense of health. Each time you hit an enemy you gain a rampage stack. Each rampage stack increases health cost by a percentage of the ability's energy cost and increases damage by X%.

About

action game based on autonomous bots as pets

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