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A small, strongly typed event emitter library for Lua and typed with Teal

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emitter.tl

A small, strongly typed event emitter library for Lua and typed with Teal.

Key features

  • Designed around strongly typed events using Teal. Events are no longer just strings and bags of data.
  • Allows for decoupling logic by subscribing and unsubscribing to events.
  • Support for receiving an event at most once.
  • Can efficiently forward all events from an Emitter to another Emitter. This is great for things like games that have global events and listeners that should only persist for the lifetime of a specific emitter.
  • Listeners can be added or removed while emitting, and removals take effect immediately.

Usage

First, require the module:

local Emitter = require("emitter")

Creating an Emitter

An Emitter is used to publish and subscribe to events.

local emitter = Emitter.new()

Creating an Event

Events are strongly typed and require a dedicated type for each kind of event.

For reference, this is the type definition of Event:

local interface Event
    type: self
end

Each record that implements an Event must define a type property of the same type as the event.

local record WarningEvent is Emitter.Event
    message: string
end

This library doesn't have any requirements on how instances of events are created.

An instance of a WarningEvent can be created using basic table syntax:

local e: WarningEvent = {type = WarningEvent, message = "This is a warning"}

Alternatively, you can provide a constructor for your events.

function WarningEvent.new(message: string): WarningEvent
    return {type = WarningEvent, message = message}
end

local e: WarningEvent = WarningEvent.new("This is a warning")

This event can now be emitted and subscribed to.

Subscribing to an Event

Listener functions are subscribed to an event using on<E is Event>(emitter: Emitter, E: event, function(E), config?: ListenerConfig).

emitter:on(WarningEvent, function(event: WarningEvent)
    print(event.message)
end)

Emitting an Event

Events are emitted using emit(Event: event).

emitter:emit(WarningEvent.new("This is a warning"))

Emitting the event will print "This is a warning".

Event listener configuration

An optional configuration record can be passed when subscribing to an event when using on or once:

  • id: string: An identifier for the listener (defaults to ""). An identifier can be used to unsubscribe the listener by ID. No uniqueness checks are performed on the ID; multiple listeners can use the same ID, allowing events to be grouped.
  • position: "first" | "last": Controls whether the listener is added as the last listener for the event using "last" (the default) or the first listener for the event using "first".

Unsubscribing from an Event

off<E is Event>(event: E, listener: Listener<E> | string) is used to stop a listener from receiving events.

You can pass in the function that was used to subscribe to the event:

local function onWarning(event: WarningEvent)
    print(event.message)
end

emitter:on(WarningEvent, onWarning)

-- Unsubscribe the function.
emitter:off(WarningEvent, onWarning)

When subscribing to an event, an identifier can be given to the listener so that the listener can be unsubscribed by ID rather than the actual function.

emitter:on(WarningEvent, onWarning, { id = "warning" })
emitter:off(WarningEvent, "warning")

IDs can be used for grouping event listeners.

-- While adding listeners, use the same ID to group them.
emitter:on(WarningEvent, b, { id = "print-group" })
emitter:on(WarningEvent, b, { id = "print-group" })

-- Remove both a and b listeners because they both have the id "print-group".
emitter:off(WarningEvent, "print-group")

Receiving an event at most once

The once<E is Event>(emitter: Emitter, E: event, function(E)) method can be used to subscribe to an event and have the listeners automatically removed after the first event is received.

emitter:once(WarningEvent, function(event: WarningEvent)
    print("Once: " .. event.message)
end)

Forwarding events

Emitters can forward all events to another Emitter, allowing for a fan-out pattern. This is done using startForwarding(emitter: Emitter):

local forwardEmitter = Emitter.new()

forwardEmitter:on(WarningEvent, function(event: WarningEvent)
    print("Child: " .. event.message)
end)

emitter:startForwarding(forwardEmitter)
emitter:emit(WarningEvent.new("This is a warning"))

Will output:

This is a warning
Child: This is a warning

An emitter can be detached from another emitter using stopForwarding(emitter: Emitter):

emitter:stopForwarding(forwardEmitter)

Clearing and resetting an Emitter

removeAllListeners(event: Event) is used to remove all listeners for an event type:

emitter:removeAllListeners(WarningEvent)

reset() is used to unsubscribe all listeners and stop forwarding all events:

emitter:reset()

Installation

Copy and paste:

Copy and paste src/emitter.tl and/or src/emitter.lua into your project.

Or use LuaRocks:

luarocks install emitter.tl

Contributing

The source code is written in Teal and compiled to Lua. The updated and compiled Lua must be part of every code change to the Teal source code. You can compile Teal to Lua and run tests using:

make

License

This module is free software; you can redistribute it and/or modify it under the terms of the MIT license. See LICENSE for details.

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A small, strongly typed event emitter library for Lua and typed with Teal

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