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ncmreynolds/README.md

Most of the things I build are interactive props and devices for use in Live Action Roleplaying games (LARP).

My projects are closer to escape room props than something you'd see in a theatre or movie production. They need to perform in a wide range of circumstances in an unscripted fashion and look like they 'work'.

It's all kind of sparse in here right now, I'm slowly documenting existing work stored elsewhere so it is fit for public consumption.

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  1. retroTerm retroTerm Public

    An Arduino library for creating user interfaces in a terminal emulator, with mouse clickable widgets

    C++ 30 4

  2. m2mMesh m2mMesh Public

    An Arduino library for machine to machine messaging over a self-organising mesh network on ESP8266/ESP32 using ESP-Now as the transport.

    C++ 29 8

  3. pimoroniTrackball pimoroniTrackball Public

    An Arduino library for Pimoroni RGBW trackball breakout

    C++ 10 3

  4. LarpHackableRfidLock LarpHackableRfidLock Public

    Code, parts list, circuits and 3D printable enclosures for a 'hackable' lock prop usable for LARP and similar events

    C++ 1

  5. TapCode TapCode Public

    An Arduino library to interpret 'tap code' sent with a single button. Tap code is similar to Morse code but easier to send, learn and read while being slower.

    C++ 1

  6. TrivialRFIDauthorisation TrivialRFIDauthorisation Public

    An Arduino library providing trivial authorisation for access to up to 256 things (or groups of things) with an RFID card. It acts as a wrapper for the MFRC522v2 RFID library.

    C++