Simple multiplayer chess game with chat, made in Java.
It's university assignment, the object was to use socket-programming, filters and threads. The web application includes welcome page, where you input your name and pick your color.
So we have a gaming board and chat. The gaming logic is done(moves, order and etc).
The principle: clients send data about moves and messages to the server, then the server sends this data back to the connected clients, so both clients will have same positioning on the board and they can chat with each other.